Wednesday, April 9, 2008

Greenhouse (beta), a Great Way to (Potentially) Start a Game

I realize that at this point, I'm just jumping on the bandwagon, but I figure it's worth it to bring up the latest offering from the guys behind Penny Arcade, an online content deployment system known simply as Greenhouse. Designed for the upcoming Penny Arcade game, Greenhouse (as noted by its creators) will hopefully offer indie developers a cost-effective and easy way to deploy their games.


My hopes for Greenhouse are high. Hopefully, an easy, community-supported way to roll out your content will provide us with more great games that don't have to descend from the jaws of the Industry Giants, like the raved about Sins of a Solar Empire. If there is a better, easier way for budding designers to get their Bright Ideas out to the gaming masses, the result can only be better growth in the art form we know as video gaming.


Unfortunately, with the massive possibilities that come with Greenhouse, there are also massive expectations. It's almost certain that some expectations will not be met, and there will be some resentment. If Greenhouse was to fall flat on its face, it will be another unfortunate, but serious disappointment in a line of unfortunate but serious disappointments for the gaming community at large.


Here's to hoping that Greenhouse grows into its expectations, and that it can become a successful, useful, and most of all, awesome development system.



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